Service · Finishing

Lighting & Compositing

Lighting is where a render stops looking like a render. Our lighting and comp artists give 3D work the depth, atmosphere and colour of a photographed frame — and finish it to broadcast spec.

Ask any cinematographer: the subject is only half the picture. Where the light comes from, how it falls off, what lives in the shadows — that is what tells the audience how to feel. We treat 3D lighting with the same seriousness.

Lighting design

Before a single render runs, we build a lighting plan from your style frames or a mood board: key, fill and rim, practicals in the scene, the time of day, the colour temperature of every source. Then we light the hero shot first and take it to approval, so the whole film is lit to a reference you have already signed off.

Our lighting artists work physically based — real-world light units, HDRI environments, correct exposure — which is why our product renders sit convincingly next to photography and our cinematic work has depth instead of the flat, evenly-lit look that gives CG away.

Rendering

Films are rendered on our in-house farm as multi-pass EXR sequences: beauty, diffuse, specular, emission, depth, motion vectors and cryptomatte IDs. That separation is what makes compositing flexible — a client note like "warm up the product but keep the background cool" is a comp change, not a re-render.

Compositing and finishing

  • Integration. CG elements composited into live-action plates with matched grain, lens distortion and colour.
  • Clean-up and polish. Rig removal, edge refinement, glow and atmosphere passes.
  • Grade. A proper colour grade — not a LUT — so the film matches your brand palette and reads correctly on phones, TVs and cinema screens.
  • Mastering. ProRes and H.265 masters with loudness-normalised audio, in every ratio the campaign needs.
Finishing-only projects welcome. If your film was animated in-house or by another vendor and just doesn't look finished, send it over. Lighting and comp is often the difference between "fine" and "cinematic".

What's included

  • Lighting design to a reference mood board or style frame
  • Physically based lighting with HDRI, area and practical lights
  • Multi-pass rendering — beauty, AOVs, cryptomatte, depth
  • Compositing, integration and clean-up
  • Colour grade to brand or broadcast standards
  • Masters in ProRes, H.264/H.265 and EXR sequences

Best for

Finishing films animated elsewherePhotoreal product rendersLive-action + CG integrationBroadcast and OTT deliveryRe-grading legacy content

Frequently asked

Can you light and comp a film another studio animated?
Yes — finishing is a standalone service. Send us scene files or rendered passes and we'll take the film through lighting, comp and grade to delivery.
What render engines do you use?
Cycles, Arnold and Redshift for offline work, and Unreal Engine for real-time and previs. The engine is chosen per project based on look, deadline and budget.
Do you deliver broadcast-legal masters?
Yes. We deliver to Indian and international broadcast specifications, including loudness-normalised audio and legal colour ranges, plus web-optimised encodes.
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